edvocado — a Singapore education company

Make learning enjoyable

Edvocado is the Singapore education company behind edvocard® trading cards, hands-on AI workshops and help for education institutions.

Edvocado makes learning enjoyable: edvocard®, collectable educational trading cards that teach MOE-aligned syllabus facts, one fun card at a time; hands-on AI workshops for kids, teens, adults and organisations; and partnerships that help education institutions make learning more fun and engaging.

edvocado

What edvocado makes

edvocard® — collectable educational trading cards

MOE-aligned cards in booster packs, assessment books and school reward programmes — children collect, earn points and build a deck of knowledge.

Explore booster packs

AI Workshop

Three hands-on tracks — Kids, Teens & Adults, and Organisations — every session customised to a theme, curriculum or topic and arranged on request.

About the AI Workshop

Engage Us

We help education institutions make learning more fun and engaging — with apps, systems and AI tools, holiday programmes and youth events, planned with you.

Engage us

Quick answers

What is edvocard®?

edvocard® is a collectable educational trading-card system made in Singapore. Children collect cards filled with facts, Chinese idioms and MOE-aligned syllabus content, and every card earns points.

How do children earn points?

Every edvocard® card carries knowledge and points. Children grow their decks by collecting booster packs, receiving cards as school rewards and finding cards with selected magazines. The more cards they collect, the more points they earn.

Where can children collect cards?

Children collect edvocard® cards from booster packs, receive them as school rewards and find them with selected magazines. Cards are available at 18 partner locations across 4 brands — Nanyang Education, Lil' But Mighty, one2tuition and Maythematics.

18

partner locations across Singapore

4

partner brands

38

cards in the Primary 3 Science pack

22

enhanced assessment books

edvocard® at schools

Institutions like Lil' But Mighty and one2tuition use edvocard® to reward students with knowledge; CDAC and Nanyang Education use customised decks for their own programmes. A reward system with real incentives — every card carries knowledge and points — supports reward schemes in classrooms and tuition centres.

Learning at home

Give one card a day, or one for every task your child completes. Small rewards, daily discoveries — learning becomes a habit. Packs for every subject make it easy to match a card to the moment: a maths fact after homework, a Chinese idiom at dinner.

Academic strength, one card at a time

Each booster pack targets real MOE syllabus topics. The Primary 3 Science pack, for example, is MOE-aligned across 6 topics with 38 cards — from the diversity of materials to the properties of magnets. Cards make facts concrete, and concrete facts are easier to recall in class.

Cards that build character

Not every card is a syllabus card. Humour, festival and encouragement cards celebrate curiosity and kindness, and Exchange Knowledge cards grow as children swap them with friends. Character builds one traded card at a time.

Knowledge Machine

Booster packs by subject

Booster packs bundle cards by subject: Maths, English, Chinese, Science, Unbelievable Places, Forces in Action and Fascinating Food Origins. Every pack is a knowledge machine — cards to collect, facts to learn, points to earn.

Primary 3 Science Knowledge Booster Pack

MOE-aligned • 6 topics, 38 cards to collect. The pack follows the Primary 3 Science syllabus topic by topic, so classroom revision and card collecting are the same activity.

See the pack
Primary 3 Science booster pack — cards per MOE topic
MOE P3 Science topic Cards in pack
Diversity of Living and Non-living Things 5
Classification of Living Things 11
Diversity of Materials 12
Life Cycles of Plants 2
Life Cycles of Animals 1
Properties of Magnets 7

38 cards in total, verified against the pack contents.

Enhanced Assessment Books

Practice with built-in analytics

22 Enhanced Assessment Books pair pen-and-paper practice with point accumulation and topical strength and weakness tracking. Children see where they shine and what to revise — and the points they earn add to the same points balance as their cards.

Magazines

Reading has rewards

Collect edvocard® cards with selected magazines and turn leisure reading into learning. Every magazine find is a new card for the deck — and a new fact to share. (Partner publications are being confirmed.)

AI Workshop

Hands-on AI workshops

Three tracks — Kids (2 hours), Teens & Adults and Organisations (2–3 hours). Every session is hands-on, customised to a theme, curriculum or topic, and arranged on request.

The AI coding workshop conducted by Ethan has been very insightful. He breaks down technical terms into layman's terms that are very easy to understand. The steps are very easy to follow, even for someone like myself who has totally no coding or AI background. Highly recommended for anyone looking to build their own web app.
Li Shuang, Mindshift Education

Engage Us

We help education institutions make learning more fun and engaging

edvocado works with schools, tuition centres and other education institutions — on apps, systems and AI tools, holiday programmes, and youth events with card decks that break the ice. Whatever you need, we plan it with you, from first idea to something ready to run.

The evidence keeps mounting that play is the best way for children to learn – and thrive.
The Lego Foundation
Play opportunities enhance children's mastery of academic concepts and build motivation to learn.
UNICEF

Mobile app

The edvocard® app — your Personal Knowledge Bank

The mobile app turns a deck into a knowledge library: save cards, earn experience points and receive personalised learning insights. The same collect, learn and grow loop, carried in the pocket. Availability and launch details are being confirmed.

The essentials

edvocado is a Singapore education company. It makes edvocard®, a collectable educational trading-card system; runs hands-on AI workshops for kids, teens, adults and organisations; and helps education institutions make learning more fun and engaging — with apps, systems and AI tools, holiday programmes and youth events.